DIGITAL GAMES AND STORY TELLING
Certificate = Yes
80 EUR per day/participant
Language = English
Duration = 5 – 7 Days
Location = Antalya / TÜRKİYE
Description
Digital Games and Story Telling
This course aims to teach the stages and tools of developing digital stories and games. To this day, storytelling has remained a pedagogical tool. Storytelling is a powerful pedagogical approach to disseminate learning outcomes in general, science and technology education.
Today, individuals continue to tell the story by using new digital media tools. Digital storytelling is seen as a combination of traditional storytelling and multimedia technologies. Today, many communication technologies and multimedia tools are used. With the help of these technologies and tools, storytelling has changed and transformed into digital storytelling. The aim of this course is to provide teachers with information on how to integrate today’s widely used digital games with their effective and motivating aspects into the classroom.
Objectives of the course
– To help teach meaningful and purposeful speech
– To increase students’ willingness to read
– Find a story to read to encourage students
– Writing own stories in a short time to make students feel confident
– Improving solidarity in the classroom
– Developing listening skills
– Identifying children who enjoy acting
– Giving students good motivation to improve their speaking and writing skills
– Learning how to combine technology and stories or games
– Comparing the process of storytelling and the types of online educational games
Preparation
Before the course,
– Participants fill in a detailed questionnaire before the course, indicating their level of experience, teaching background and training.
– They also prepare a presentation reflecting their teaching method.
DAY 1
Ice-breaking activities and introduction of the course program
Individual expectations
Knowing each other – Presentation of participants
Components of digital games 7 components of digital storytelling according to the Digital Storytelling Center
A general look at the process of digital storytelling
DAY 2
A general look at digital games
Use of multimedia tools
– Types of online educational games
The writing phase
– The phases of the script
Creating a storyboard
– Focusing on the process of digital storytelling
DAY 3
Use of multimedia tools
– Creating the digital story
Sharing with online tools
Software for digital storytelling
Digital games: Web 2.0 games
– Testing an example
Stages in the development of digital stories
DAY 4
Focus on effective teaching strategies that encourage active participation of all students in experimental lessons
Tips for developing strategies to improve the quality of education in the school
Tips for developing a digital storytelling curriculum
Time for participants to plan their activities depending on the subjects they teach
Implementation of the activities developed by the participants
DAY 5
Plan activities depending on the subjects they teach using the correct digital games tool
Implementation of the activities developed by the participants
Overview of the course program
Evaluation of the course program
Filling the feedback forms
Europass Mobility Certificate, Participation Certificate
Cultural trip in the local area
Learning outcomes
All participants will
– Familiarise themselves with the key issues and concerns around storytelling and digital games
– Learn how to connect stories and technologies
– Apply multimedia tools
– Describe components of digital games
– Classify types of online educational games
– Writing and implementing the script phase
– Create a storyboard
– Comparison with the stages of developing a digital story
– Learn effective teaching strategies
– Defend your activities depending on the subject
Methodology
– Focus on practical and skills-based interactive learning
– Explanation of immediate feedback
– Finding practical activities
– Analyzing stimulating discussions on best practices
– Brainstorming
– Working collaboratively in groups
– Identifying components of digital games and storytelling