ROBOTICS And CODING
Certificate = Yes
80 EUR per day/participant
Language = English
Duration = 5 – 7 Days
Location = Antalya / TÜRKİYE
ROBOTICS AND CODING
In our ever-changing technological world,the coding and robotics curriculum is vital in exposing our learners to new technologies within the schooling environment and building a foundation of knowledge for the intermediate and enior phase.
The coding an robotics curriculum aims to guide and prepare learners to solve problem ,tnnk critically work collaboratively and creatively ,function in a digital and information-driven world ,apply digital and ICT skills and to transfer them to solve everyday problems
What is Coding and Robotics?
Coding is the way we communicate with a computer to tell it what we want it to do. Coding is also called computer programming. The program or code is a set of instructions, so that the computer knows the actions it must take. You can use your computer coding to tell a computer to process data, create websites or apps, create digital games, and many other amazing digital things.
Robots are machines that have been made to do a task. There are many different types of robots. Often, robots are built to copy or imitate human actions. A robot is a programmable machine that combines Science, Engineering, and Technology.
Objectives of the course
– Describing robotic knowledge, history, current developments
– Explaining computational thinking skills
– Identifying knowledge-operational thinking skills, components
– Learning unplugged events
– Getting familiar with algorithm and flow diagrams
– Learning how computers work
– Activating the line-following robot
Knowing and applying debugging techniques
– Performing hold-lift-release robot activity
– Implementing sensor usage
– Getting know robot activity separating objects – Learning advanced applications
DAILY SCHEDULE OF ROBOTICS AND CODING
DAY 1
Ice-breaking activities and introduction of the course program
Individual expectations
Knowing each other – Presentation of participants
What is Robotics? Coding ? knowledge, history, current developments, use in education
DAY 2
Circuits and Coding
Learn about circuits using the MakeyMakey;
Introducing Scratch;
Combining the MakeyMakey, Conductive Material, and Scratch to learn about coding and circuits.
Introduction to Scratch
Learning with Scratch;
Create your own interactive stories, animations, and games;
Imagine, create and share: how to use Scratch in the classroom.
Combining the Micro:bit and Scratch
Code and create with the Micro:bit;
Program a LED display, buttons, motion sensors, and more;
Bridge the gap between the digital and physical world;
Scratch and Micro:bit projects.
DAY 3
Lesson planning and projects
Micro:bit project
Lesson planning with Micro:bit;
Present your Micro:bit project.
Child-centered Coding
Minecraft Lesson Plans;
Minecraft Hour of Code tutorial;
Coding fundamentals.
DAY 4
Kitronik robotics Kit and 3D printing
Robotics Lesson Plans;
Building and Setup;
Creating the robotics code;
Moving, stopping, and turning;
Designing challenges;
Robotics kit adaptations;
Design alterations;
Other 3D printing applications.
DAY 5
Robotics and coding in your classroom
Participants create and demonstrate a Robotics and Coding based lesson plan for their classroom;
Sharing of resources and ideas.
Evaluation of the course program
Filling in the feedback forms Europass Mobility certificate, certificate of participation
Learning Outcomes
All the participants will
– Know the history of the use of robots in education and current developments.
– Recognize the use and application of robotic theories in education.
– Know teaching methods and techniques for using robots in education.
– Get the knowledge of computational thinking skills and basic components.
– Know binary number systems and performs ASCII conversion.
– Identify hardware and software components of robots
– Know cable and/or wireless data transfer methods.
– Perform motion control using servo motors.
– Know color detection, object detection, touch-stop, distance, etc. sensors.
– Know the Conditions to use logical operators and decision-making structures.
– Make robots active, which separate objects
– Design lessons, know features that make a lesson more innovative.
– Use design, iteration, prototype development steps to solve complex problems
– Know the elements that make a course innovative
– Use the ability to collaborate on a goal.
– Take care to use effective communication methods and techniques.
– Take care to use effective time management techniques.
Enhance skills to use various innovative learning methods and techniques
Develop curricula on coding and robotics in an effective and innovative way in the scope of blended learning
Promote interdisciplinary through Robotics
Know how to use robotics and programming in the classroom;
Be aware of the diversity of robots and programmable devices available;
Evolve with different programmable devices using visual programming languages;
Create attractive learning activities through tangible devices;
Motivate students for self-learning.
Increased awareness among students about the use of sensing and control in society.
Promotion of existing robotics in schools methodologies at National and European level.
Develop students learning autonomy
Generate ready‐to‐use materials and ideas to support the organisational development and quality improvement in the STEM field skills
Develop relevant, high-level skills